Gnomon School – Master Classes 2011: Realistic Creature Animation in place of Visual Effects with David Breaux
Advanced | 3h 06m | 670 MB | Required Software: Autodesk Maya
This path on creature animation for visual effects projects will focus on creating believable creature motion and performance through knowledge of real animals and using that knowledge to inform the movement of a fantasy creature. David Breaux force discuss some of his techniques for blocking, operating into rough animation, and finalization of a shot. He wishes also cover some approaches to thinking about the shots and tackling the multitude of issues that an animator is confronted with on a daily basis during production.
Home: http://www.gnomonschool.com/master/2011
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