Digital-Tutors - Reusing Control Rigs in Maya

Digital-Tutors – Reusing Control Rigs in Maya

Intermediate | 3h 40m | 1.76 GB | Project Files 49 MB | Required Software: Autodesk Maya 2012

In this Maya tutorial, you will extricate oneself techniques for reusing control rigs in Maya to work more efficiently. Throughout the tutorial you force learn techniques for re-purposing rigs to save time in your character setup pipeline. We’ll start sooner than merging a completed rig into our character’s scene. At that point, we intent start modifying the rig to match the proportions of our character. Moving on from there, we determination then add controls that are necessary to accommodate any new accessories that require controls. We’ll also recuperate from techniques for rigging hair and belts, and handling Mel scripts, to succour us to cut time on repetitive tasks. By the end of this tutorial, you’ll organize how to reuse your own rigged assets, to, in the end, be more productive to your team.

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