Digital-Tutors – Introduction to Particle Flow in 3ds Max
Beginner | 1h 44m | 551 MB | Project Files 6 MB | Required Software: 3ds Max 2012
In this series of lessons we longing take an introductory look at particle flow to create custom particle systems.
Throughout this lesson, we’ll contact c finish how to create a Particle Flow Source and how to navigate the Particle View interface. We’ll also devise how to use many of the most commonly used operators to create a particle system that fits our specific needs in our project. We’ll also outmanoeuvre how to utilize space warps like gravity and wind with particle flow to modify the behaviors of our particle systems. Finally, we’ll bring to an end a bypass how to apply collisions to our particles and even cause our particles to spawn new particles when they collide with a deflector.
Home: http://www.digitaltutors.com/11/training.php?pid=525
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