Digital-Teacher: Introduction to Modeling in Maya 2012
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4 hours. 58 min. Released on June 1, 2011 Project Files Included Required Software: Maya 2012 and up
In this gleaning of lessons we will use project-based approach to learn about tools and modeling techniques in Maya.
"In this positively we will get an introductory look at the modeling process in Maya. We devise use project-based approach that we cover the basics of sit looking at the commonly used tools, and talk in the matter of some time-saving tips and techniques gleaned from experience in production . We last will and testament start by looking at different types of geometry available to you and how you can actually convert between these different types. You’ll outwit how to plan for your form in the hierarchy and keep the scene clean and efficient. We intent also take a look at some modeling tools, including tools such as polygonal extruder and make public an edge loop tool to improve the resolution, NURBS tools such as aura and extruder to create a smooth surface and some subd tools as well. We when one pleases a view of a fox or a political workflow using deformers to help shape our actions. We’re effective to take a slightly different approach with this promotion course, since we are not growing to talk about all the Maya modeling tools, but pinpoint the device you are going to find useful as you begin the modeling process. When you be subjected to a better understanding of how these tools work together, you pleasure be able to create your own your model solutions and really come up with a workflow that is convenient to you. "
1st Introduction and bulge out overviewmin. 23 sec.
2nd Introduction of polygons 13 min. 12 sec.
3rd Introduction to NURBS 11 min. 58 sec.
4th Introduction of subdivision surfaces 12 min. 57 sec.
5th Hierarchical workflow and 9 minutes. 54 sec.
6th Model overview 4 min. 56 sec.
7th Set up the model planes 6 min. 16 sec.
8th A drawing of the bike create 11 min. 50 sec.
9th Building front fork 13 min. 59 sec.
10th Adding a substitute for pivot 14 min. 34 sec.
11th Completing the show fork 9 min. 37 sec.
12th Starting the bike 8 min. 58 sec.
13th Finishing behind the situation 8 min. 35 sec.
14th Create a spokesman exchange for the front wheels 11 minutes. 55 sec.
15th Modeling system 7 min. 25 sec.
16th Complete steer 9 min. 39 sec.
17th Adding hubless sprocket 7 min. 28 sec.
18th Building inside the sprocket 7 min. 34 sec.
19th Change the structure to accommodate the sprocket 4 min. 51 sec.
20th Building the course guard 9 min. 51 sec.
21st Modeling the tie guard in 8 min. 14 sec.
22nd Adding bicycle focus 10 minutes. 29 sec.
23rd Modeling centre springs 7 min. 17 sec.
24th Building fore-part view 7 min. 15 sec.
25th Building the pedal 8 min. 27 sec.
26th Complete pedal 4 min. 35 sec.
27th Adding an surface piece frame 5 min. 27 sec.
28th Start inhibitors 11 min. 18 sec.
29th Building the slacken of 5 min. 33 sec.
30th Adding decelerate lines 7 min. 59 sec.
31st Modeling the kickstand 6 min. 6 sec.
32nd Add reader to model 7 min. 47 sec.
33rd Complete model organization 7 min. 38 sec.
34th Adding tranquillity providers and creating 13 minutes. 30 sec.
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